If there is one phrase to describe Borderlands: The Pre-Sequel, it would be “if it ain’t broke, don’t fix it”. And rightly so as the game is pretty much what fans of the Borderlands series are used to. Interesting characters, wacky humour, lots of crazy weapons and even crazier enemies and of course Jack, whom I am sure we all want to smack at one point or another.
Fans of Boderlands 2 will right at home with Borderlands: The Pre-Sequel even with the new gravity model while on the moon. While it might seem “weird” at first, give it an hour or two and you should have no issues blowing up enemies with rifles, sniper rifles, pistols and all sort of elemental weapons with the gravity (or lack of) on your side.
The loot is as the previous games and drop in abundance that would make Destiny look extremely stingy even with the infamous loot caves. While this means that you will never run out of new gear to blow space pirates and creatures into kingdom come, it does mean that players will spend quite a bit of time deciding which to keep and which to throw. A little inconvenience but nothing serious as it is always better to have more than less.
Of course with the “if it ain’t broke, don’t fix it” overall direction, old bugs and annoyances from the previous games still remains. Take the respawning for example, while playing multiplayer means a smoother game experience as your team members can help revive you, playing single player means respawning back at the terminals which can get irritating and breaks the flow of battle.
Thankfully these bugs and annoyances are not game breaking and if you can live with these like in Borderland 2, then you will have no issues with Borderlands: The Pre-Sequel. In fact it is easy to overlook them especially with the new content that gives the players more ways to kill baddies like the new laser weapons that feels right at home in the moon environment (think sci-fi movies) and also the cryo freezing damage. In fact I find myself favouring those two over the usual elemental damages more often than not when deciding which weapon to keep.
Other elements that seasoned and new players will want to take note is the inclusion of the oxygen level especially during long fights out in the open space of the moon. So while enemies do drop oxygen tanks and oxygen vents can be found easily, it does mean that you need to take a glance or two occasionally at the oxygen level while adventuring on the moon of Pandora.
Overall the game is still a good addition to any Borderlands fan’s collection. The weapons get more badass especially that special one which requires a badass level of 25000 to pull out and claptrap is still as “lovable” as ever. The cell shader art is still a pleasant exception compared to other shooters and the simple blend in of role playing game elements is just about right which makes adventuring on the moon an enjoyable one.
Ratings 4 out of 5 stars.
by Kenneth Wong
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